Lippert auto leveling manual

Had the dream again. Damn trigger just clicked. No bang

2023.06.09 16:34 theatfshotmycats Had the dream again. Damn trigger just clicked. No bang

I've had this type of dream before, not for a long time, but last night I dreamt someone was trying to get in to my house so I opened the sage and selected a weapon, my edc, which isn't stowed there, anyway dude gets into the front door and I pull the trigger and click. Going through quick malfunction procedure. Nothing push dude out door shut and lock. Go back to safe grab the biden special, shotgun, semi auto goodness, select higher fps shell, fucking weird, tell wife to get her edc. Son wanta a gun but he's 6, say no and get behind mom and protect sis. Go back downstairs, I own a single level home, weird, duded busted out the big ass bay window we have line up the sight pull trigger nothing dude laughs, git round into chamber shouldered fire, no boom but a noise like an air cannon goes off, not a boom but a whoosh and his shirt gets stained with like grease or some shit, pissed, wake up and angry that my weapons don't fucking work in dreams. Yall ever have the trigger don't work dream? Tldr- had dream of self defense situation, neither weapon fired.
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2023.06.09 16:32 shahzdad It's that time of the year again

It's that time of the year where all the interns and summer students post "i hate my internship", "i don't have anything to do at my co-op", "my supervisor never gives me tasks". So I wanted to give some pointers on how to get by during an internship while still feeling productive since I was also a student that went through this with multiple companies. I will talk with regards to project engineering/consulting work.

If all else fails, just kill time scrolling through Reddit like you are now. It's only one summer guys and I assume you're all getting paid.
submitted by shahzdad to EngineeringStudents [link] [comments]


2023.06.09 16:30 khoafraelich789 2023 Chevrolet Tahoe Z71 First Test Review: The SUV That Does It All

2023 Chevrolet Tahoe Z71 First Test Review: The SUV That Does It All

https://preview.redd.it/5nopc2325d3b1.png?width=875&format=png&auto=webp&s=874e3908d1aba6f3960e566578f51001e91e8719
Need to do, well, just about anything? The Tahoe can handle it.

Pros
Aggressive approach and departure angles
Soft-touch interior details
Great versatility for family adventuring

Cons
5.3-liter V-8's lackluster performance/economy
20-inch wheels aren't practical for off-roading
Push-button gear selector is fussy for no good reason

In these SUV-crazed times, and when gas prices are a lesser concern, the Chevrolet Tahoe just might be the quintessential modern family vehicle. As a jack of all trades, it can tow toys, haul stuff, transport people, tackle a trail, and hold its own in the valet line. But as the saying continues, as a master of none, the 2023 Chevy Tahoe Z71 we tested isn't overwhelmingly excellent in any one category, instead aiming for a well-rounded, realistic target that it mostly nails for families (and businesses) with lots of things to do. For these customers, versatility beats being a master of one, as the saying sometimes ends. And hey, it's way more stylish than settling into minivan life.

Z71 Trim: What It Includes
The Z71 is the Tahoe's most off-road-oriented trim, falling below the Premier and High Country in terms of starting price. Exterior visual differences up front include a skidplate and a high-clearance fascia with red recovery hooks. Seasoned off-roaders know GM trucks have poor approach angles that often result in stuffing the front end into obstacles and ripping off valances, so this adapted front end is a definite positive for those who will actually take their Z71 on the trail. That fascia combines with the Z71's available air suspension (good for a 2-inch boost over normal ride height) to provide an approach angle of 34.5 degrees; the Z71's departure angle is 22.5 degrees, and both angles represent useful improvements over more road-oriented models.

The Z71 also features machined aluminum 20-inch wheels wrapped in 275/60 (33-inch) Goodyear Wrangler TrailRunner AT tires, black assist steps, and black roof-mounted side rails. The Z71 Off-Road package, available for another $6,000, bundles the Luxury, Max Trailering, Driver Alert, and Off-Road Capability packages, allowing buyers to pack on tons of features with one check mark. The last package specifically adds an electronically controlled limited-slip differential (eLSD), Magnetic Ride Control dampers, and adaptive air springs. You cannot order a Z71 with GM's excellent Super Cruise hands-free driving system, however.

The adaptive air suspension automatically adjusts for road conditions, lowering to improve aerodynamics and efficiency. You can also adjust it manually. Once in park, it kneels (lowers) for easier egress—though it's a rather slow process. The system is quiet with no loud air compressor sound and pretty seamless.

The setup offers nice ride quality, but does it make or break the Z71? Not really, as Tahoes on the regular suspension aren't uncomfortable. On the plus side, we used it to adjust heights when hooking and unhooking trailers. Why jump on the tailgate to disengage the ball when you can air down and lower the hitch?

Why We're Testing It
About that electronic limited-slip differential that we mentioned: When we previously tested a Chevy Tahoe Z71, the eLSD wasn't yet available; instead, that truck had a mechanical rear limited-slip diff. Again, this isn't a feature that's going to make or break the Z71 for the majority of customers; most of the time, you'd never know it was there. In certain low-range limited-traction circumstances, it could make a difference. That said, our colleagues at Four Wheeler put it to the test: "Our crew found that [the eLSD] wasn't tuned quite as well as the competition's. It's almost as if GM's engineers designed the Tahoe's eLSD to require a lot of wheelspin before engaging. An actual electronically controlled locking rear differential would make a world of difference." It becomes even less of a necessity considering most folks won't want to have our test SUV's 20-inch wheels if they're going to do regular trailwork.

Ain't So Peppy But Gets It Done
Our Radiant Red four-wheel-drive 2023 Chevy Tahoe Z71 housed the 5.3-liter V-8 making 355 hp and 383 lb-ft of torque. It gets the big SUV up to speed with little fanfare and works through a 10-speed automatic transmission that happily works away in the background. If you love the good ol' sounds and experience of a trusty V-8, the Tahoe's for you—your gas engine choices are this V-8 or a different V-8. (A torquey 3.0-liter turbodiesel is also available.) However, long gone are the days when V-8 automatically means quicker and faster than the rest.

Our Z71 accelerated from 0 to 60 mph in 7.3 seconds. Not bad, Jack, but the problem is that nearly all the four-wheel-drive full-size three-row competition betters that time. The Ford Expedition and Toyota Sequoia with their twin-turbo V-6s are both quicker, with the former reaching 60 mph a full two seconds ahead of the Z71. Rather than hanging with the zippy V-6s, the Z71 sandwiches nicely between its V-8 competitors, the Nissan Armada on top and the Wagoneer on the bottom. (Of course, the Wagoneer's V-8 Hemi is going bye-bye in favor of the excellent Hurricane twin-turbo inline-six.) The Z71 is the only one of these SUVs under 400 horsepower, and the fact that it's light—only the Expedition is lighter—doesn't make a difference. Maybe it's good there's a new sixth-gen small-block in the works.

Stick With The 5.3-Liter
The other available V-8, the 6.2-liter, is good for an additional 65 hp and 77 lb-ft of torque. Maybe more displacement delivers more awesome? Naturally, the 6.2-liter offers stronger foot-to-the-floor acceleration, but it also results in a heavier Tahoe that can tow and haul less than the 5.3-liter. Plus, the option tacks on an immediate $8,605 or so. And it requires premium gasoline.

Unless you absolutely insist on having the biggest V-8 you can get, we'd stick with the 5.3-liter. Any benefits of the 6.2-liter just don't outweigh the 5.3-liter. The 5.3-liter pulls the Tahoe around reasonably well in regular driving, and no one in the school drop-off line will really be the wiser.

All Those Trades This Jack Of An SUV Covers
Let's look at all the trades this jack covers. First, it's good for four people. The Chevy Tahoe Z71 can seat seven, even eight, but it's really in its element with four aboard. They each have their own captain's chair to stretch out, and the rear entertainment system with dual 12.6-inch screens now comes with built-in apps, making it more broadly useful. It's perfect for a family of four, with room in the third row for occasionally carrying grandparents or your kids' friends. Getting the whole crew out the door to dinner can be like herding cats; taking everyone in one car is a definite bonus. With the third row down, there's also enough room for all four folks to bring a decent load of luggage. If you plan to use the third row consistently, however, things get cramped very quickly. You gain people, but with the third row in use, you lose luggage room for those extra people. For families greater than four considering a Tahoe, we'd recommend a Suburban.

It can haul and tow. The Z71 has a payload of about 1,700 pounds and as equipped here can tow 8,200 pounds. Sans kids, we once flipped all but the driver and passenger seats down and hauled a metric ton of overlanding gear to install on another project. The enclosed, upright space handled everything like a boss, and it would have been much harder to secure the load in a pickup. Plus, the Z71 has automatic load-leveling thanks to that air suspension.

As for towing, we hitched an 8,000-pound 21-foot toy hauler to the Z71's cousin, the GMC Yukon AT4, and dragged it on a 2,400-mile road trip. We faced white-knuckle wind at the Bonneville Flats—the strongest we've ever experienced—steep grades, and everything in between. It did the job with confidence and stability. It's not all glowing, though. We averaged less than 9 mpg mpg while towing. Combined with the 24-gallon fuel tank, we were stopping for gas literally every time we could.

It's not miserable off-road. Short of "death-wheeling," proceed with confidence. The Z71 does not feel like it'll fall apart off-road. For sketchier trails, it has four-low, the eLSD, an Off-Road drive mode, 10 inches of ground clearance, a bumper made for moderate step-ups, and multiple camera angles for seeing obstacles. You probably won't go buy a Z71 specifically for off-roading—and if you do, again, you probably want to fit smaller wheels—but our colleagues at Four Wheeler named the GMC variant its SUV of the Year.

In The End …
The Chevrolet Tahoe Z71 isn't the most glamorous SUV going; even the GMC Yukon is perceived as more prestigious. But it can tow, it can take you far off the beaten path without shaking itself to death, it can swallow a ton of cargo, and it's as comfortable for long trips as almost anything you can buy. If you don't crave extra power or stout acceleration and aren't a fan of flashy SUVs, it's worth a look.

Source: motortrend
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2023.06.09 16:29 floflogreco1 2.9 fuel efficiency

2.9 fuel efficiency
Am I the only one who is getting insane efficiency after the update ? I am driving 50% highway 50% local roads. But in mountainous conditions.
My guess is they improved the efficiency with MY24 and it trickled down to the previous models. For reference the SRSM MY24 with a usable battery of 68kw/h has a wltp of 524km while my MY23 LRSM has 542 with 75kw/h battery.
I don’t know what you think. 🤔
PS: I have reset the TM right after the update.
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2023.06.09 16:28 lowkeyripper Tips and tricks to boost my mpg on my new 2023 hybrid?

I am coming from a Jetta that had 24 mpg so seeing a number in the 40s is amazing. That being said, I've measured a few trips and I see that my car is getting about 42-48 mpg on commutes which is a bit less than reported.
My commute is like 20% city, 80% highway. For my most recent commute, I got a mpg of 42, eco score of 82 and an EV usage of 23%. I go 80 mph on the highway with adaptive cruise control (so likely adaptive will put me anywhere between 60 to 80 mph. City is anywhere from 25-40 mph. I have auto climate set to 66-70F - A/C on, eco on, and air re-circulator on. I'm also a heavy dude, so that has some impact I'm sure.
Are there simple things I can change that can boost my mileage even further that don’t really change the way I drive? Also if you have anything that you'd want to point out as far as best practices, setting up, checking in on my driving, infotainment tips, and general knowledge on features - I am all ears. If you think I should read the manual front to back, I can do that too.
I plan on taking my car in for an oil change at 1000 miles and then 5000.
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2023.06.09 16:27 your_evil_clone Turning Alien RPG "stress" dice into a Twilight 2000/Blade Runner style stepped dice system?

I'm currently using the Free League SRD to develop a stepped dice game, similar in mechanics to Twilight 2000 and Blade Runner. While most Free League games involve rolling big dice pools of D6s and counting 6s, instead Twilight 2000 and Blade Runner give you just a couple of dice (one for attribute, one for skill), and if you are good at something you roll D8s or D10s or D12s, with anything above 6 being a success and 10+ being two successes.
I prefer the stepped dice system to dice pools, because I'm not a fan of rolling big handfuls of 13 dice that go all over the place, and also it means being better at something increases your chances of getting 6s without increasing your chance of critical failure (rolling 1s).
However, my game involves exploring very dangerous environments (with both monsters and environmental hazards), so I feel that the stress and panic mechanics from Free League's Alien RPG would be a very good fit.
In Alien RPG, which only uses D6s, your stress level adds more dice to your dice pool. This increases your chances of rolling a 6 and succeeding, which represents the scary situation giving you sharper reflexes, making you pay more attention etc. But it also increasing your chance of rolling a 1, which causes a panic check. The higher your stress level, the worse the consequences of a panic check. (You roll a D6, add the result to your current stress level, and consult a table.)
So as things get more dangerous and everyone gets scared and the stakes get higher, the game becomes a mix of spectacular heroic successes and spectacular failures and doom.
I also love how it makes small amounts of stress beneficial: if you only have a few points of stress, rolling a 1 isn't a problem because the panic checks don't yet have severe consequences. (If you get 1 to 6 on the panic table, nothing happens, results like 7 or 8 are just getting the jitters, etc.) While lots of stress causes an escalating spiral, where a high result on the panic table causes someone to completely freak out, which in turn increases everyone else's stress.
Anyway, the problem is that I can't figure out a way to turn that D6 stress dice pool into a stepped die. The Alien stress system relies on the fact that more stress = more dice = more chances of a 6 or 1, they are equally likely. While the entire point of the stepped die system is that a bigger die lowers the chances of a 1 and increases the chances of a 6.
Twilight 2000 already uses a pool of D6s as "Ammo Dice" when firing a gun full-auto, and using both Ammo Dice and Stress Dice would be unfeasible, an absurd number of D6s. I would have quite liked to use the Ammo Dice system though.
Or I could go the Blade Runner route and not use Ammo Dice. That would mean a system of two stepped dice for your core stats, and then a pool of D6s for your stress.
But I feel like maybe I'm missing something. Perhaps something involving stepping dice down rather than up, or using target numbers rather than counting 6s or 1s, or counting doubles... I feel there has to be some way of having similar probabilities without adding more than 1 or 2 dice.
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2023.06.09 16:27 Stealth_Bummer r/motorsports will go dark on June 12th in protest of Reddit's API changes

What's going on?

https://preview.redd.it/3t9cro4gbm4b1.png?width=1116&format=png&auto=webp&v=enabled&s=5d1eed0360796b64d3acf444bb6a5e804fe69136
A recent Reddit policy change threatens to kill many beloved third-party mobile apps, making a great many quality-of-life features not seen in the official mobile app permanently inaccessible to users.
On May 31, 2023, Reddit announced they were raising the price to make calls to their API from being free to a level that will kill every third party app on Reddit, from Apollo to Reddit is Fun to Narwhal to BaconReader.
Even if you're not a mobile user and don't use any of those apps, this is a step toward killing other ways of customizing Reddit, such as Reddit Enhancement Suite or the use of the old.reddit.com desktop interface.
This isn't only a problem on the user level: many subreddit moderators depend on tools only available outside the official app to keep their communities on-topic and spam-free.

What's the plan?

On June 12th, many subreddits will be going dark to protest this policy. Some will return after 48 hours: others will go away permanently unless the issue is adequately addressed, since many moderators aren't able to put in the work they do with the poor tools available through the official app. This isn't something any of us do lightly: we do what we do because we love Reddit, and we truly believe this change will make it impossible to keep doing what we love.
The two-day blackout isn't the goal, and it isn't the end. Should things reach the 14th with no sign of Reddit choosing to fix what they've broken, we'll use the community and buzz we've built between then and now as a tool for further action.

What can you do as a user?

Complain. Message the mods of reddit.com, who are the admins of the site: message reddit: submit a support request: comment in relevant threads on reddit, such as this one, leave a negative review on their official iOS or Android app - and sign your username in support to this post. Spread the word. Rabble-rouse on related subreddits. Meme it up, make it spicy. Bitch about it to your cat. Suggest anyone you know who moderates a subreddit join the coordinated mod effort at ModCoord. Boycott and spread the word...to Reddit's competition! Stay off Reddit entirely on June 12th through the 13th - instead, take to your favorite non-Reddit platform of choice and make some noise in support! Don't be a jerk. As upsetting this may be, threats, profanity and vandalism will be worse than useless in getting people on our side. Please make every effort to be as restrained, polite, reasonable and law-abiding as possible.
Thank you for your patience in the matter,
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An economic model based on the potential of science – Optimized Economy. This new economic model will take civilisation to a higher level.
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2023.06.09 16:16 till-one Accelerating a Dynamic Bytecode Interpreter

This describes what I do to make my bytecode interpreter faster. It stops short of using (tracing-)JIT methods, which I consider far too complex, and not pure. What I do below is always executing a bytecode at a time (although it may merge two into one), and never generates custom native code sequences for the input program.
Note that this is for a language with tagged dynamic types. I mention this because people usually omit this important detail! An interpreter for a static language can be trivially JITed, if for some reason you can't just use AOT compilation.
First here's a summary of the byte-code dispatchers I have used, in order of slower to faster:
Function-table -fn Use a table of function pointers, one per bytecode handler Switch-based -sw Use a giant switch operating on bytecode indices Label-table -lab Use a table of label pointers, ie. 'computed goto' ASM-based -asm Use inline assembly within a set of threaded-code functions, one per bytecode 
My 'bytecode' is actually a sequence of 64-bit values: a bytecode index, followed by 0-4 inline operands depending on instruction, so it is variable-length. However, for -fn -lab -asm dispatchers, the bytecode index is usually fixed-up to the address of the function or label. It is sometimes left as an index when debugging.
My -asm dispatcher was so effective that I eventually dispensed with the middle two, and now mainly use -fn and -asm. (However, when I sometimes transpile to C to take advantage of gcc-O3, that only supports -fn, as -asm is not portable. It turns out that -asm is usually faster than even using gcc-O3, and would be even if -sw -lab were available; it's not often that you can say that. See example timing below.)
(The -lab-style dispatcher is used in a separate interpreter project for static code, there it makes use of a special switch statement in my implementation language which creates a computed-goto without having to manually maintain jump-tables.)
The -fn dispatcher is ultra-simple, which is also why I prefer it for HLL-only code; here it is:
type fnptr = ref proc repeat fnptr(pcptr^)^() # ^ means pointer deref until stopped 
My ASM-based approach works well with low-level, integer-based algoriths; not so well on more typical scripting-type code using higher level data types. Fortunately my style of coding is the former: I like to use my scripting language for low-level tasks because it is nicer.
So, how much faster is -ASM? On suitable apps, it can be 2-3 times as fast as -FN. But on one task I checked today, it was 8 times as fast. This was to apply 8x8 blurring to a 2Mpixel colour image (not what you'd normally do in scripting code, but that's the kind of program I want to speed up):
 -fn 8 seconds -fn 5.6 seconds (transpiled to C then using `gcc-O3`) -asm 1 second 
The interpreter is in my 'M' language which does not have an effective optimiser (it exists, but only works when there are local variables involved; interpretation mainly involves globals). The middle timing is when the HLL-only version is transpiled to C.
Here, if the inner loops of the task are isolated, the difference is nearer 10:1 (6.2 seconds vs. 0.6 seconds).
Comparison with Python and Lua
HLL code (ie. using -fn) is on a par with those two languages when not JITed, and when testing the usually micro-benchmarks. But my language has quite a few features helpful in making low-level code efficient, such as compile-time named constants, and jumptable-based switch (those go together).
So when used for real programs, My Q language (I've forgotten to mention its name above) can be quite a bit faster, even before acceleration.
When the -asm dispatcher is used, then Q is even faster. Comparing -asm against PyPy, it is typically half the speed when testing typical benchmarks, but is still miles behind LuaJIT which can achieve C-like speeds.
With more substantial tests forever, then -asm is about the same as PyPy, and can just about match LuaJIT. Although this is based on 2 still smallish apps for Python, and 1 for Lua. Still, PyPy and LuaJIT use tracing-JIT methods; they will be executing customised native code. Mine is still a pure bytecode interpreter. PyPy in particular is big on loops, and can race head when loop counts are big enough.
How the ASM dispatcher works
The ASM dispatcher is an overlay applied on top of the normal, function-table-based HLL dispatcher. It started off like this:
At this point, the interpreter works as before, but it is not only just as slow as the FN dispatcher, but is even slower because of this extra overhead of the extra layer of functions, and saving/restoring those registers.
It is necessary to speed it up, which is done by gradually populating the ASM handlers, in one of three ways:
So some ops will be faster then FN, some might be a bit slower; the hope is that there is a net benefit in performance, and that is generally the case.
Bytecode Combinations Another small improvement is to take two or sometimes three bytecode instructions that frequently occur in sequence, and combine them into a single bytecode, sometimes also avoiding using the stack. For example, push b; pop a becomes move a, b.
(Yes, my interpreter is not only stack-based, but it also manipulates 128-bit descriptors rather than the usual 64-bit one; it doesn't appear to suffer!)
But it can only do this for the few dozen I've hard-coded within the interpreter. This could be done in HLL-code too, but is not worth the trouble; if I want speed, I use -asm which is the default dispatch mode.
Further Improvements
The Q language has optional type annotations, left over from an abandoned version. If applied, there is scope to use even more specialised handlers, since I will know their types. However, using type annotations can also slow things down, since to use them safely, means lots more checking that the types of variables are what they should be, or needing to apply suitable conversions.
If I go this route, there is also the possibility of generating longer sequences of native code, synthesised at runtime and customised to the input program. But this is encroaching into JIT-terrority (not tracing-JIT since my approach would be done AOT before execution starts).
(My preference however, is to mark entire functions as ones to be translated to native code, which require annotations, and which are translated by some as-yet unknown means, possibly invoking my separate systems compiler. Or even just doing it manually via copy+paste, since the two languages have the same syntax.)
BTW here is the function at the centre of that image-blur task I mentioned above (it works by separating an RGB image into 3 8-bit images and doing one at a time then recomposing); it uses byte-pointers:
proc iblurhoz8(bm,n)= shift:=shifts{n,1} # convert 2,4,8 etc to 1,2,3 etc w:=bm.dimx h:=bm.dimy for y:=0 to h-1 do p:=bmgetrowptr(bm,y) to w-n-1 do sum:=0 q:=p to n do sum+:=q++^ od p++^:=sum>>shift od od end 
submitted by till-one to Compilers [link] [comments]


2023.06.09 16:14 davidbWI OSDCloud Offline/Online device provisioning and deploy ISO/USB Key Guide

I condensed and validated instructions for setting up an OSDCloud USB Key or ISO to deploy any Windows version to a physical device or VM joined to Intune with an autopilot profile in your tenant without using group tags or manual hashing (I suggest using dynamic device groups based upon group tag -or- name prefix in the device profile since this process does not create a group tag)
I hope you all find this helpful. This avoids having to manually hash a device and its nice for wiping and fresh installing many pieces of hardware or VMs with different autopilot profiles.
Build a USB Key and Install Windows + Custom Drivers
Works with Dell, HP, Lenovo, MS Surface
(64/128GB USB Drive Recommended)
Install OSDCloud
  1. Make sure your using a Windows 11 22h2 Computer to build the USB key
  2. Run powershell as admin
  3. Run commands:
Set-ExecutionPolicy RemoteSigned -Force
Install-Module OSD -Force
Install-Module AzureAD –Force
Install-Module WindowsAutopilotIntune -Force
Install-Module Microsoft.Graph.Intune -Force
  1. Install the Windows 11 ADK components below and install with default options
a. https://go.microsoft.com/fwlink/?linkid=2196127
i. Only install “deployment tools” checkbox
  1. Install the Windows PE Add-on for the Windows ADK
a. https://go.microsoft.com/fwlink/?linkid=2196224
i. Use all default options
  1. Install the Microsoft Deployment Tolkit(MDT) x64
a. https://www.microsoft.com/en-us/download/confirmation.aspx?id=54259
i. Install the x64 version
ii. Use all default options
  1. Run powershell as admin
  2. Run command:
New-OSDCloudTemplate
Download AutoPilot Profile JSONs and Copy to Folder
  1. Run powershell as admin
  2. Run commands:
Connect-MSGraph
$AutopilotProfiles = Get-AutopilotProfile
Foreach ($AutopilotProfile in $AutopilotProfiles) {
$TempPath = "C:\ProgramData\OSDCloud\Config\AutopilotJSON\"
if (!(Test-Path $TempPath)) {
New-Item -Path $TempPath -ItemType Directory -Force
}
$name = $AutopilotProfile.displayName
$ExportPath = $TempPath + $name + "_AutopilotConfigurationFile.json"
$AutopilotProfile ConvertTo-AutopilotConfigurationJSON Out-File $ExportPath -Encoding ASCII
}
$AutopilotProfiles = Get-AutopilotProfile
Foreach ($AutopilotProfile in $AutopilotProfiles) {
$TempPath = "C:\ProgramData\OSDCloud\Media\OSDCloud\Automate\"
if (!(Test-Path $TempPath)) {
New-Item -Path $TempPath -ItemType Directory -Force
}
$name = $AutopilotProfile.displayName
$ExportPath = $TempPath + $name + "_AutopilotConfigurationFile.json"
$AutopilotProfile ConvertTo-AutopilotConfigurationJSON Out-File $ExportPath -Encoding ASCII
}
Create OSDCloud Workspace
  1. Run commands:
New-OSDCloudWorkspace
Edit-OSDCloudWinPE -StartOSDCloudGUI
Create OSDCloud USB (for physical device deployment from cloud)
  1. Run command:
New-OSDCloudUSB
  1. Select USB Drive
  2. Run command
Add Drivers and OS Distros for Offline Deployment
Update-OSDCloudUSB –DriverPack *
  1. Select required driver packs for Dell, HP, Lenovo, Microsoft device models needed.
  2. Run command:
Update-OSDCloudUSB -OSName 'Windows 11 22H2' -OSLanguage en-us -OSActivation Volume
Select your OS from Business Edition: (Windows 11 22H2 x64) (Pro) (en-us) (volume)
OR (Use “Update-OSDCloudUSB -OS” to add whatever other OS version you want)
Create OSDCloud ISO (for VM deployment)
  1. ISO can be used from workspace located here to create VM
a. Run command:
New-OSDCloudISO
b. Obtain from: C:\OSDCloud\OSDCloud_NoPrompt.iso
Install Windows from USB to Physical Device
  1. Boot from USB with ethernet connection or without if using previously downloaded windows/drivers
  2. OSDCloudGUI will start automatically
  3. Select autopilot JSON from dropdown menu
  4. Select Driver Pack based upon hardware model
  5. Select OS (Windows 11 22H2 x64) (Pro) (en-us) (volume) is our standard
  6. From Microsoft Update Catalog Menu select “Update System Firmware”
  7. Press OK
  8. Windows and drivers will install from internet or from offline USB if no internet available and they have been preloaded during USB creation
  9. Restart Laptop when complete and make sure internet is connected upon boot and logon with user account that will be using the laptop at welcome to companyname screen
  10. Automatic device provisioning will finish and log in as user. Wait at least a couple hours for all configurations and applications not apply and bitlocker to turn on and encrypt the drive
  11. Validate the device is compliant on Intune dashboard:
a. Windows - Microsoft Intune admin center
Reference Documents:
About - OSDCloud.com
OSDCloud #1 – Basics – Ákos Bakos (akosbakos.ch)
About - OSDCloud.com
Configuration Files - OSDCloud.com
Create bootable USB w. Windows 11 incl. Autopilot JSON file – SIMSEN blog

submitted by davidbWI to Intune [link] [comments]


2023.06.09 16:14 sinosudal_dick My drumming feels do meaningless and my progress seems to be going nowhere.I don't know what yo do from here.

I have been drumming for about 4 years now and my speed and skill level are enough to just impress the average person.
The problem is that I have committed at least one hour each day to playing drums,but all i do is randomly bash around the kit. I don't have any direction as to what to do next..how to take my skill to the next level....heck i have no idea what is the next level.
I have saved hundreds of Instagram reels related to drum tutorials and all of it makes me feel very overwhelmed. It's hard for me to get a good teacher(who doesn't just watch me interpret notes from the manual and make sure i play on time)...the last teacher I had was not actively involved in improving my skill but was passively making sure if I was on time or not
I don't know what new i can do on the drums...can someone give me a full step by step curriculum so that I can get some sense of direction
submitted by sinosudal_dick to drums [link] [comments]


2023.06.09 16:10 Excellent_Shine7175 Will I need certain items or producers past a certain level?

I’m level 26 and running out of space on my board. I can buy more inventory but I’m very frugal with my diamonds 😅 Am I still going to need the Epic Bucket (produces seashells and sandcastles) or the Large Dinner (Picnic) Basket?
I currently have one maxed out Sandcastle in my inventory I think I should just sell. Or I can make more for an auto order, idc. The other annoying thing is that I still have two locked items on my board, the Montadito (Level 10 Picnic Food) and the Tosatada (Level 11 Picnic Food). I’m wondering if I should just spend the next couple of Energy cycles making the Montadito so I can unlock that and the Tostada to clear extra space on my board. Then sell the Level 12 Picnic Food, because it doesn’t seem like I’ll be needing it anymore.
Just wanted to gather some intel before I do something (potentially) stupid! Thanks all.
submitted by Excellent_Shine7175 to TravelTown [link] [comments]


2023.06.09 16:10 kishibarohan Can’t beat Trial 40, who should I build?

Can’t beat Trial 40, who should I build?
I started playing a month ago. Aside from Kuya, this is my regular lineup. I use SR Edmond instead of him. I’ve tried with Ed instead of Olivine but I still get killed. Half-joking disclaimer, I hate Quincy so I’m hoping I don’t need to build his SR.
submitted by kishibarohan to NuCarnival [link] [comments]


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2023.06.09 16:07 scondigital00 Are AutoCAD courses free?

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submitted by scondigital00 to u/scondigital00 [link] [comments]


2023.06.09 16:03 Thingstodo919 Things to do this weekend!

FRIDAY

SATURDAY

SUNDAY

Join the Thingstodo919 email list here for a weekly events newsletter. Doing anything interesting this weekend? Let us know your plans in the comments!
submitted by Thingstodo919 to raleigh [link] [comments]